After getting two terrific games in the tail end of January, Kingdom Come: Deliverance arrives a few weeks later to taunt our wallets once again. But the game is no typical open-world action RPG; it’s historically accurate and grounded in realism.
Intrigued yet? You should be.
Developed by Warhorse Studios, Kingdom Come: Deliverance is a single-player game set in Bohemia in 1403. There’s no sorcery here, no dragons or warlocks. So why should you be stoked for it? Here are several reasons why.
You can’t simply hack at foes and expect to win. At any given time during a fight, you can attack five different locations:
- The head
- Left and right sections of the upper body
- Left and right sections of the lower body.
But don’t expect the same results each time as a number of factors affect each strike. For example, swords clash and slide along armor, and every hit has a proper physical reaction.
Check out this video on how the combat works:
One thing to note – you don’t play a super badass. Henry, the protagonist, is a regular guy. Even when you’ve leveled up your sword skills, you’ll struggle to beat several enemies at once.
There aren’t any quest markers that point specifically where you should go to advance your quest. You have to listen to what people say, then figure out what to do and where to go next.
Unlike other modern RPGs, Kingdom Come: Deliverance isn’t dumbed down; it doesn’t hold your hand. You have to use your wits to solve problems and progress through the game.